#include "Valve.h"

namespace washer
{
using namespace washer;

Valve::Valve(void)
{
}

bool Valve::v_open()
{
	return v_status = false;
}

bool Valve::v_close()
{
	return v_status = true;
}

bool Valve::get_v_status()
{
	return v_status;
}

Valve::~Valve(void)
{
}

Valve::Valve(const Valve& new_valve)
{
	v_status = new_valve.v_status;
}
	
Valve Valve::operator=(const Valve& v)
{
	if (this != &v)
	{
		v_status = v.v_status;
	}
	
	return *this;
}


}